{"authorId":"","cover":"/content/images/2016/08/IMG_7487.jpg","heroes":{"7a23b4fc9f63f7327ef52913289d4327":"/content/images/2017/12/20171201-4K4X9516.jpg","8060d348c89d6a36c962a8c289b54bab":"/content/images/2017/03/IMG_0381.JPG","bfd1ec8875b9ff5807a23c1e5275e668":"/content/images/2017/06/IMG_1248.jpg","c33f00d0f4aaed2a66175fdd9743c8f8":"/content/images/2016/08/tumblr_o5ogjsu6w51rgpsuzo2_1280.jpg","e1df6d8cca38bcc838098d61f321952d":"/content/images/2017/11/IMG_3182.jpg"},"kind":"tag","logo":"/content/images/2016/08/projectable-me-4.png","nav":[{"id":"62e854d471683dea63488bcbca5c6188","label":"Home","url":"/","sortOrder":0},{"id":"1bc84fb15620acd635df7735a0b8ddd8","label":"Raspberry Pi","url":"/tag/raspberry-pi/","sortOrder":1},{"id":"3207e2fec51d66d2a5b3d8d04feb9dd8","label":"Sim Racing","url":"/tag/sim-racing/","sortOrder":2},{"id":"59115afd52e59a74faa4b386e00ae3fa","label":"About","url":"/about-me/","sortOrder":3}],"page":1,"perPage":10,"posts":[{"id":"7a23b4fc9f63f7327ef52913289d4327","siteId":"projectable","slug":"sim-racing-motion-rig-v2-updates","title":"Sim racing motion rig v2 updates","markdown":"With the rekindled interest in Dirt Rally that my [Car-cade](http://projectable.me/my-dirt-rally-tabletop-car-cade-game/) has given me I had a bit of a yearning to get Dirt Rally working nicely in VR on the motion rig. You can read more about my motion rig here: http://projectable.me/my-sim-racing-motion-rig-version-2/\n\n[![](/content/images/2017/12/IMG_3182.jpg)](http://projectable.me/my-dirt-rally-tabletop-car-cade-game/)\n\n####The problems\nThe issue I had was 2 fold: #1 the motion was too violent, and #2 even with a GTX1080Ti the framerate was really inconsistent, leading to really bad motion sickness. I had put a small amount of time in to trying to figure it out, but in the end I just gave up due to feeling quite ill.\n\n\n####The Fixes\nI tackled the motion aspect first, it took some motion profile tuning inside SimXperience Sim Commander, mainly smoothing for the device and a smoothing filter on acceleration/braking/cornering g-forces. With the heavily smoothed profile things were less back-breaking.\n\nSecondly I dived in to the graphics quality, testing how each change \"felt\" and eventually ending up with a profile that was mostly medium and low settings. The only things left on high were track and car detail. Its a bit of a shame to end up with such low settings on such a high end graphics card, but thats what I ended up with after \"gut checking\" them.\n\nAfter testing and doing a few runs I was quite happy that I no longer wanted to loose my lunch. It shows just how important high FPS without any stutter is to avoid motion sickness in VR.\n\n####Some tweaking\nDuring all the testing I found that the actuator bar was hitting the back of the seat, meaning there was a LOT of flex and disconnect between the seat and the seat platform. I quickly bent up a bracket to fix this. The seat had an M8 bolt at the top that I used to mount back to the top of the seat platform. This extra rigidity helps a LOT! It's not pretty, but it works. I had to use a rubber bushing between the bracket and the seat, as without it there was a lot of actuator noise that was resinating in the seat itself.\n\n![](/content/images/2017/12/IMG_3346-1.JPG)\n![](/content/images/2017/12/IMG_3347.JPG)\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/wZdebttwHCM\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\n\n####Final Thoughts\nSo there we have it. Small tweaks and changes to the rig to help enhance the experience, and some game settings tweaks along with motion profile changes to make Dirt Rally a playable experience in motion VR!\n\n![](/content/images/2017/12/IMG_3348-1.JPG)\n![](/content/images/2017/12/IMG_3349.JPG)\n![](/content/images/2017/12/IMG_3350.JPG)\n\n\n####System Specifications\n\n#####PC\n- i7-5820K\n- 32G ram\n- GTX 1080Ti\n- Benq W1080ST projector projecting on the wall\n- Oculus Rift CV1\n\n#####Motion Rig\n- Custom 8020 aluminum extrusion rig\n- SimXperience DIY motion platform\n- Fanatec CSW V2\n- Fanatec CSW Pedals V3\n- Fanatec Sequential Shifter V1.5\n- Fanatec Handbrake","html":"\u003cp\u003eWith the rekindled interest in Dirt Rally that my \u003ca href=\"http://projectable.me/my-dirt-rally-tabletop-car-cade-game/\" rel=\"nofollow\"\u003eCar-cade\u003c/a\u003e has given me I had a bit of a yearning to get Dirt Rally working nicely in VR on the motion rig. You can read more about my motion rig here: \u003ca href=\"http://projectable.me/my-sim-racing-motion-rig-version-2/\" rel=\"nofollow\"\u003ehttp://projectable.me/my-sim-racing-motion-rig-version-2/\u003c/a\u003e\u003c/p\u003e\n\u003cp\u003e\u003ca href=\"http://projectable.me/my-dirt-rally-tabletop-car-cade-game/\" rel=\"nofollow\"\u003e\u003cimg src=\"/content/images/2017/12/IMG_3182.jpg\" alt=\"\"\u003e\u003c/a\u003e\u003c/p\u003e\n\u003ch4\u003eThe problems\u003c/h4\u003e\n\u003cp\u003eThe issue I had was 2 fold: #1 the motion was too violent, and #2 even with a GTX1080Ti the framerate was really inconsistent, leading to really bad motion sickness. I had put a small amount of time in to trying to figure it out, but in the end I just gave up due to feeling quite ill.\u003c/p\u003e\n\u003ch4\u003eThe Fixes\u003c/h4\u003e\n\u003cp\u003eI tackled the motion aspect first, it took some motion profile tuning inside SimXperience Sim Commander, mainly smoothing for the device and a smoothing filter on acceleration/braking/cornering g-forces. With the heavily smoothed profile things were less back-breaking.\u003c/p\u003e\n\u003cp\u003eSecondly I dived in to the graphics quality, testing how each change \u0026#34;felt\u0026#34; and eventually ending up with a profile that was mostly medium and low settings. The only things left on high were track and car detail. Its a bit of a shame to end up with such low settings on such a high end graphics card, but thats what I ended up with after \u0026#34;gut checking\u0026#34; them.\u003c/p\u003e\n\u003cp\u003eAfter testing and doing a few runs I was quite happy that I no longer wanted to loose my lunch. It shows just how important high FPS without any stutter is to avoid motion sickness in VR.\u003c/p\u003e\n\u003ch4\u003eSome tweaking\u003c/h4\u003e\n\u003cp\u003eDuring all the testing I found that the actuator bar was hitting the back of the seat, meaning there was a LOT of flex and disconnect between the seat and the seat platform. I quickly bent up a bracket to fix this. The seat had an M8 bolt at the top that I used to mount back to the top of the seat platform. This extra rigidity helps a LOT! It\u0026#39;s not pretty, but it works. I had to use a rubber bushing between the bracket and the seat, as without it there was a lot of actuator noise that was resinating in the seat itself.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/12/IMG_3346-1.JPG\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/12/IMG_3347.JPG\" alt=\"\"\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/wZdebttwHCM\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003ch4\u003eFinal Thoughts\u003c/h4\u003e\n\u003cp\u003eSo there we have it. Small tweaks and changes to the rig to help enhance the experience, and some game settings tweaks along with motion profile changes to make Dirt Rally a playable experience in motion VR!\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/12/IMG_3348-1.JPG\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/12/IMG_3349.JPG\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/12/IMG_3350.JPG\" alt=\"\"\u003e\n\u003ch4\u003eSystem Specifications\u003c/h4\u003e\n\u003ch5\u003ePC\u003c/h5\u003e\n\u003cul\u003e\n\u003cli\u003ei7-5820K\u003c/li\u003e\n\u003cli\u003e32G ram\u003c/li\u003e\n\u003cli\u003eGTX 1080Ti\u003c/li\u003e\n\u003cli\u003eBenq W1080ST projector projecting on the wall\u003c/li\u003e\n\u003cli\u003eOculus Rift CV1\u003c/li\u003e\n\u003c/ul\u003e\n\u003ch5\u003eMotion Rig\u003c/h5\u003e\n\u003cul\u003e\n\u003cli\u003eCustom 8020 aluminum extrusion rig\u003c/li\u003e\n\u003cli\u003eSimXperience DIY motion platform\u003c/li\u003e\n\u003cli\u003eFanatec CSW V2\u003c/li\u003e\n\u003cli\u003eFanatec CSW Pedals V3\u003c/li\u003e\n\u003cli\u003eFanatec Sequential Shifter V1.5\u003c/li\u003e\n\u003cli\u003eFanatec Handbrake\u003c/li\u003e\n\u003c/ul\u003e\n","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2017-12-03T02:51:45Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"5dfef4da0e8654d6e59930c9093f63ff","projectId":"","tags":[{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"},{"id":"9c4230a56ffd914aade79798824d9d23","name":"SimXperience","slug":"simxperience"},{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"bda7da089cef0417916d7e03950af340","name":"Dirt Rally","slug":"dirt-rally"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"e1df6d8cca38bcc838098d61f321952d","siteId":"projectable","slug":"my-dirt-rally-tabletop-car-cade-game","title":"My Dirt Rally tabletop car-cade game","markdown":"For the longest time I've had the idea to put a Raspberry Pi into one of those kids car toys from the 80s. \n\n![](/content/images/2017/11/05-1.jpg)\n\nIn August 2017 I was beat to the punch by [Matt Brailsford](https://twitter.com/mattbrailsford) when he published his Tomy Turnin' Turbo Dashboard Outrun Arcade on Twitter: https://twitter.com/circuitbeard/status/902513198330499073\n\n\u003cp align=\"center\"\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/r21Zfmw7moI\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\u003c/p\u003e\n\n**His project was so fantastic, I had to come up with something entirely new...**\n\n####The beginning\n\nI already had an Intel Atom powered dev board, the [MinnowBoard](https://minnowboard.org). Surprisingly, SteamOS installed on it without any issues.\n\n![](/content/images/2017/11/IMG_1989.jpg)\n![](/content/images/2017/11/IMG_1988.jpg)\n\nAfter playing around with SteamOS and [Dirt Rally](https://www.dirtgame.com) on the [MinnowBoard](https://minnowboard.org) without much luck (talking in frames per minute, not frames per second), I settled on the idea of building a full Intel powered system running SteamOS. I would then work on designing and 3D printing the entire enclosure from scratch. \n\n\n###The Dirt Rally Car-cade!\n\n####Inspiration\nInitially I was going to design it with cues from the Audi Quattro, but I very quickly switched over to the 1995 Subaru Impreza, which is my preferred car in the game. \n\n\u003cp align=\"center\"\u003e\n![](/content/images/2017/11/IMG_2580.jpg)\n\u003c/p\u003e\n\nI ordered the smallest motherboard I could find that had the features I needed, along with the rest of the components that I didn't already have. \n\n####System Components\n* Motherboard: [Asus H110S2/CSM](https://www.newegg.com/Product/Product.aspx?Item=N82E16813132897)\n* CPU: [Intel G4500](https://www.newegg.com/Product/Product.aspx?Item=N82E16819117624)\n* CPU Cooler: [SILVERSTONE NT07-115X](https://www.newegg.com/Product/Product.aspx?Item=N82E16835220067)\n* Ram: [G.SKILL Ripjaws 8GB](https://www.newegg.com/Product/Product.aspx?Item=N82E16820232146)\n* Storage: [Samsung 950 Pro M.2](https://www.newegg.com/Product/Product.aspx?Item=N82E16820147467)\n\n####Other Components\n* LCD: [7\" 1024x600 capacitive touch LCD](https://www.ebay.com/itm/7-Inch-HDMI-Capacitive-IPS-Display-LCD-for-Raspberry-Pi-1024-600-/262941998848?roken=cUgayN\u0026soutkn=unc8RL)\n* USB Controller: [Pimoroni Picade Controller PCB](https://www.adafruit.com/product/2708)\n* 2x Speakers: [3W enclosed speaker from Adafruit](https://www.adafruit.com/product/3351)\n* Push Buttons: [Pack of 10 black pushbuttons](http://a.co/cee6jZP)\n* Potentiometer: [Pack of 5 10k ohm linear potentiometers](http://a.co/blt4qxJ)\n\n####The Design Process\nThe process of designing and printing was an iterative one. I initially designed and iterated the steering and throttle components until I was happy with how they worked. The USB controller interface is managed by a [Pimoroni Picade PCB](https://shop.pimoroni.com/products/picade-controller-board) (it's basically an arduino with an onboard amplifier for speakers). The steering and throttle are analog inputs using potentiometers. The steering wheel and throttle both self center (kindof) using rubber bands integrated into my design.\n\n![](/content/images/2017/11/IMG_2022.jpg)\n![](/content/images/2017/11/IMG_2047.jpg)\n![](/content/images/2017/11/IMG_2096.jpg)\n![](/content/images/2017/11/IMG_2105.jpg)\n![](/content/images/2017/11/IMG_2106.jpg)\n\nI then went about planning the smallest footprint possible for the Car-cade... Ensuring that I was able to 3D print everything using my Anet A8.\n\n\u003cp align=\"center\"\u003e\n![](/content/images/2017/11/IMG_2114.jpg)\n![](/content/images/2017/11/IMG_2115.jpg)\n\u003c/p\u003e\n\nAs I worked through designing each part and printing it, I got a better picture of how everything would come together. It didn't take much effort once the ball was in motion.\n\n![](/content/images/2017/11/IMG_2182.jpg)\n![](/content/images/2017/11/IMG_2262.jpg)\n\n####Social Media Interest\nI recorded a video of my friend Eric playing on the Car-cade and put it up on Twitter showing off the progress. A few large social media publishers contacted me and asked if they could share the video. It got quite a lot of views on their networks!\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/Ss-si82NqcI\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\n####Designing Around the Parts\nEverything was designed around being as small as possible. As you can see, minimal clearance was given around the motherboard. I had a balancing act between the maximum print area on my 3D printer and how much room I needed for cables plugging in to the motherboard.\n\n![](/content/images/2017/11/IMG_2342.jpg)\n![](/content/images/2017/11/IMG_2343.jpg)\n![](/content/images/2017/11/IMG_2344.jpg)\n\nOnce I had all the components finished and the first prototype assembled I went on to experiment with finishing methods.\n\n![](/content/images/2017/11/IMG_2359.jpg)\n![](/content/images/2017/11/IMG_2360.jpg)\n\n\n####Post-Processing\nInitially I thought that I should sand, primer, paint, then clear coat. I managed to pick up a can of World Rally Blue paint. It looks amazing... But after attempting the process I realized it was too much effort to go to for a project of this size.\n\n![](/content/images/2017/11/IMG_2467.jpg)\n![](/content/images/2017/11/IMG_2474.jpg)\n![](/content/images/2017/11/IMG_2526.jpg)\n![](/content/images/2017/11/IMG_2523.jpg)\n\n\n####Project Recognition\nIt was at this time that I received a package from Codemasters!!! I got sent SWAG!!\n\n![](/content/images/2017/11/IMG_2531.jpg)\n![](/content/images/2017/11/IMG_2533.jpg)\n![](/content/images/2017/11/IMG_2534.jpg)\n![](/content/images/2017/11/IMG_2535.jpg)\n\nMany thanks to the Dirt team at Codemasters. It's awesome to see them support the community the way they do!!\n\n\n####Post-Processing, Part 2\nAfter a lot of debating about the pros and cons of extensive post processing to finish 3d prints, I decided to switch to printing the parts using **different colored filament**. This process took a **LONG** time. I experimented with 4 different rolls of blue filament alone. I also spent the time to break up the design so that I could print the rear panel in different pieces and glue them together. I ended up going with [ColorFabb Ultra Marine Blue PLA](https://colorfabb.com/ultra-marine-blue) for the bulk of the enclosure. The dashboard is printed in [ProtoPasta Matte Fiber PLA](https://www.proto-pasta.com/products/high-performance-htpla-matte-fiber), the base, rear panel insert, and all the internal mounts are printed in Hatchbox Black PLA, and the headlights are printed in Hatchbox Glow in the Dark PLA.\n\n![](/content/images/2017/11/IMG_2586.jpg)\n![](/content/images/2017/11/IMG_2587.jpg)\n![](/content/images/2017/11/IMG_2836.jpg)\n\nThe steering wheel and throttle are printed using [ProtoPasta Polishable Stainless Steel PLA](https://www.proto-pasta.com/collections/exotic-composite-pla/products/stainless-steel-pla), the steering wheel rim has been painted with PlastiDip Rubber Paint, and the small stripe is Testors orange.\n\n![](/content/images/2017/11/IMG_3057.jpg)\n![](/content/images/2017/11/IMG_3078.jpg)\n![](/content/images/2017/11/IMG_3092.jpg)\n![](/content/images/2017/11/IMG_3096.jpg)\n\n\n####Final Assembly\nWith all the parts finally printed, I went about assembling the final product!\n\n![](/content/images/2017/11/IMG_3129.jpg)\n![](/content/images/2017/11/IMG_3131.jpg)\n![](/content/images/2017/11/IMG_3132.jpg)\n![](/content/images/2017/11/IMG_3133.jpg)\n![](/content/images/2017/11/IMG_3144.jpg)\n![](/content/images/2017/11/IMG_3145.jpg)\n\n####Final Touches\nAfter assembly, I used my Cricut to cut some vinyl decals, giving us the finished Dirt Rally Car-cade!\n\n![](/content/images/2017/11/IMG_3182-1.jpg)\n![](/content/images/2017/11/IMG_3183.jpg)\n![](/content/images/2017/11/IMG_3184.jpg)\n![](/content/images/2017/11/IMG_3185.jpg)\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/RuAd2cMFF6Y\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\n###šŸŒBanana For Scale 🤣\n\n![](/content/images/2017/11/IMG_3187.jpg)\n![](/content/images/2017/11/IMG_3188.jpg)\n\n####Gameplay Videos\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/ieWfV6zoHNw\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\n----\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/bi_dIsvflY4\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\n----\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/8HmKj4H8PdA\" frameborder=\"0\" gesture=\"media\" allow=\"encrypted-media\" allowfullscreen\u003e\u003c/iframe\u003e\n\n\n####More About the Car-cade\nI have a few more videos of the Car-cade prototype on YouTube: https://www.youtube.com/playlist?list=PLGYb5mIm0WYwEnWkQ1j9M1dFWMHfyMOBq\n\n\n####Build Your OWN Car-cade!\nI have published the 3d objects, and will **SOON** be writing build instructions over on github: https://github.com/dchote/carcade","html":"\u003cp\u003eFor the longest time I\u0026#39;ve had the idea to put a Raspberry Pi into one of those kids car toys from the 80s.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/05-1.jpg\" alt=\"\"\u003e\n\u003cp\u003eIn August 2017 I was beat to the punch by \u003ca href=\"https://twitter.com/mattbrailsford\" rel=\"nofollow\"\u003eMatt Brailsford\u003c/a\u003e when he published his Tomy Turnin\u0026#39; Turbo Dashboard Outrun Arcade on Twitter: \u003ca href=\"https://twitter.com/circuitbeard/status/902513198330499073\" rel=\"nofollow\"\u003ehttps://twitter.com/circuitbeard/status/902513198330499073\u003c/a\u003e\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/r21Zfmw7moI\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003c/p\u003e\n\u003cp\u003e\u003cstrong\u003eHis project was so fantastic, I had to come up with something entirely new...\u003c/strong\u003e\u003c/p\u003e\n\u003ch4\u003eThe beginning\u003c/h4\u003e\n\u003cp\u003eI already had an Intel Atom powered dev board, the \u003ca href=\"https://minnowboard.org\" rel=\"nofollow\"\u003eMinnowBoard\u003c/a\u003e. Surprisingly, SteamOS installed on it without any issues.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_1989.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_1988.jpg\" alt=\"\"\u003e\n\u003cp\u003eAfter playing around with SteamOS and \u003ca href=\"https://www.dirtgame.com\" rel=\"nofollow\"\u003eDirt Rally\u003c/a\u003e on the \u003ca href=\"https://minnowboard.org\" rel=\"nofollow\"\u003eMinnowBoard\u003c/a\u003e without much luck (talking in frames per minute, not frames per second), I settled on the idea of building a full Intel powered system running SteamOS. I would then work on designing and 3D printing the entire enclosure from scratch.\u003c/p\u003e\n\u003ch3\u003eThe Dirt Rally Car-cade!\u003c/h3\u003e\n\u003ch4\u003eInspiration\u003c/h4\u003e\n\u003cp\u003eInitially I was going to design it with cues from the Audi Quattro, but I very quickly switched over to the 1995 Subaru Impreza, which is my preferred car in the game.\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2580.jpg\" alt=\"\"\u003e\n\u003c/p\u003e\n\u003cp\u003eI ordered the smallest motherboard I could find that had the features I needed, along with the rest of the components that I didn\u0026#39;t already have.\u003c/p\u003e\n\u003ch4\u003eSystem Components\u003c/h4\u003e\n\u003cul\u003e\n\u003cli\u003eMotherboard: \u003ca href=\"https://www.newegg.com/Product/Product.aspx?Item=N82E16813132897\" rel=\"nofollow\"\u003eAsus H110S2/CSM\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003eCPU: \u003ca href=\"https://www.newegg.com/Product/Product.aspx?Item=N82E16819117624\" rel=\"nofollow\"\u003eIntel G4500\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003eCPU Cooler: \u003ca href=\"https://www.newegg.com/Product/Product.aspx?Item=N82E16835220067\" rel=\"nofollow\"\u003eSILVERSTONE NT07-115X\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003eRam: \u003ca href=\"https://www.newegg.com/Product/Product.aspx?Item=N82E16820232146\" rel=\"nofollow\"\u003eG.SKILL Ripjaws 8GB\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003eStorage: \u003ca href=\"https://www.newegg.com/Product/Product.aspx?Item=N82E16820147467\" rel=\"nofollow\"\u003eSamsung 950 Pro M.2\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e\n\u003ch4\u003eOther Components\u003c/h4\u003e\n\u003cul\u003e\n\u003cli\u003eLCD: \u003ca href=\"https://www.ebay.com/itm/7-Inch-HDMI-Capacitive-IPS-Display-LCD-for-Raspberry-Pi-1024-600-/262941998848?roken=cUgayN\u0026amp;soutkn=unc8RL\" rel=\"nofollow\"\u003e7\u0026#34; 1024x600 capacitive touch LCD\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003eUSB Controller: \u003ca href=\"https://www.adafruit.com/product/2708\" rel=\"nofollow\"\u003ePimoroni Picade Controller PCB\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e2x Speakers: \u003ca href=\"https://www.adafruit.com/product/3351\" rel=\"nofollow\"\u003e3W enclosed speaker from Adafruit\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003ePush Buttons: \u003ca href=\"http://a.co/cee6jZP\" rel=\"nofollow\"\u003ePack of 10 black pushbuttons\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003ePotentiometer: \u003ca href=\"http://a.co/blt4qxJ\" rel=\"nofollow\"\u003ePack of 5 10k ohm linear potentiometers\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e\n\u003ch4\u003eThe Design Process\u003c/h4\u003e\n\u003cp\u003eThe process of designing and printing was an iterative one. I initially designed and iterated the steering and throttle components until I was happy with how they worked. The USB controller interface is managed by a \u003ca href=\"https://shop.pimoroni.com/products/picade-controller-board\" rel=\"nofollow\"\u003ePimoroni Picade PCB\u003c/a\u003e (it\u0026#39;s basically an arduino with an onboard amplifier for speakers). The steering and throttle are analog inputs using potentiometers. The steering wheel and throttle both self center (kindof) using rubber bands integrated into my design.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2022.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2047.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2096.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2105.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2106.jpg\" alt=\"\"\u003e\n\u003cp\u003eI then went about planning the smallest footprint possible for the Car-cade... Ensuring that I was able to 3D print everything using my Anet A8.\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2114.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2115.jpg\" alt=\"\"\u003e\n\u003c/p\u003e\n\u003cp\u003eAs I worked through designing each part and printing it, I got a better picture of how everything would come together. It didn\u0026#39;t take much effort once the ball was in motion.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2182.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2262.jpg\" alt=\"\"\u003e\n\u003ch4\u003eSocial Media Interest\u003c/h4\u003e\n\u003cp\u003eI recorded a video of my friend Eric playing on the Car-cade and put it up on Twitter showing off the progress. A few large social media publishers contacted me and asked if they could share the video. It got quite a lot of views on their networks!\u003c/p\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/Ss-si82NqcI\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003ch4\u003eDesigning Around the Parts\u003c/h4\u003e\n\u003cp\u003eEverything was designed around being as small as possible. As you can see, minimal clearance was given around the motherboard. I had a balancing act between the maximum print area on my 3D printer and how much room I needed for cables plugging in to the motherboard.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2342.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2343.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2344.jpg\" alt=\"\"\u003e\n\u003cp\u003eOnce I had all the components finished and the first prototype assembled I went on to experiment with finishing methods.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2359.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2360.jpg\" alt=\"\"\u003e\n\u003ch4\u003ePost-Processing\u003c/h4\u003e\n\u003cp\u003eInitially I thought that I should sand, primer, paint, then clear coat. I managed to pick up a can of World Rally Blue paint. It looks amazing... But after attempting the process I realized it was too much effort to go to for a project of this size.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2467.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2474.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2526.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2523.jpg\" alt=\"\"\u003e\n\u003ch4\u003eProject Recognition\u003c/h4\u003e\n\u003cp\u003eIt was at this time that I received a package from Codemasters!!! I got sent SWAG!!\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2531.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2533.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2534.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2535.jpg\" alt=\"\"\u003e\n\u003cp\u003eMany thanks to the Dirt team at Codemasters. It\u0026#39;s awesome to see them support the community the way they do!!\u003c/p\u003e\n\u003ch4\u003ePost-Processing, Part 2\u003c/h4\u003e\n\u003cp\u003eAfter a lot of debating about the pros and cons of extensive post processing to finish 3d prints, I decided to switch to printing the parts using \u003cstrong\u003edifferent colored filament\u003c/strong\u003e. This process took a \u003cstrong\u003eLONG\u003c/strong\u003e time. I experimented with 4 different rolls of blue filament alone. I also spent the time to break up the design so that I could print the rear panel in different pieces and glue them together. I ended up going with \u003ca href=\"https://colorfabb.com/ultra-marine-blue\" rel=\"nofollow\"\u003eColorFabb Ultra Marine Blue PLA\u003c/a\u003e for the bulk of the enclosure. The dashboard is printed in \u003ca href=\"https://www.proto-pasta.com/products/high-performance-htpla-matte-fiber\" rel=\"nofollow\"\u003eProtoPasta Matte Fiber PLA\u003c/a\u003e, the base, rear panel insert, and all the internal mounts are printed in Hatchbox Black PLA, and the headlights are printed in Hatchbox Glow in the Dark PLA.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2586.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2587.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_2836.jpg\" alt=\"\"\u003e\n\u003cp\u003eThe steering wheel and throttle are printed using \u003ca href=\"https://www.proto-pasta.com/collections/exotic-composite-pla/products/stainless-steel-pla\" rel=\"nofollow\"\u003eProtoPasta Polishable Stainless Steel PLA\u003c/a\u003e, the steering wheel rim has been painted with PlastiDip Rubber Paint, and the small stripe is Testors orange.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3057.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3078.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3092.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3096.jpg\" alt=\"\"\u003e\n\u003ch4\u003eFinal Assembly\u003c/h4\u003e\n\u003cp\u003eWith all the parts finally printed, I went about assembling the final product!\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3129.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3131.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3132.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3133.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3144.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3145.jpg\" alt=\"\"\u003e\n\u003ch4\u003eFinal Touches\u003c/h4\u003e\n\u003cp\u003eAfter assembly, I used my Cricut to cut some vinyl decals, giving us the finished Dirt Rally Car-cade!\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3182-1.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3183.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3184.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3185.jpg\" alt=\"\"\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/RuAd2cMFF6Y\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003ch3\u003ešŸŒBanana For Scale 🤣\u003c/h3\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3187.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/11/IMG_3188.jpg\" alt=\"\"\u003e\n\u003ch4\u003eGameplay Videos\u003c/h4\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/ieWfV6zoHNw\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003chr\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/bi_dIsvflY4\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003chr\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/8HmKj4H8PdA\" frameborder=\"0\" allow=\"encrypted-media\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003ch4\u003eMore About the Car-cade\u003c/h4\u003e\n\u003cp\u003eI have a few more videos of the Car-cade prototype on YouTube: \u003ca href=\"https://www.youtube.com/playlist?list=PLGYb5mIm0WYwEnWkQ1j9M1dFWMHfyMOBq\" rel=\"nofollow\"\u003ehttps://www.youtube.com/playlist?list=PLGYb5mIm0WYwEnWkQ1j9M1dFWMHfyMOBq\u003c/a\u003e\u003c/p\u003e\n\u003ch4\u003eBuild Your OWN Car-cade!\u003c/h4\u003e\n\u003cp\u003eI have published the 3d objects, and will \u003cstrong\u003eSOON\u003c/strong\u003e be writing build instructions over on github: \u003ca href=\"https://github.com/dchote/carcade\" rel=\"nofollow\"\u003ehttps://github.com/dchote/carcade\u003c/a\u003e\u003c/p\u003e\n","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":true,"publishedAt":"2017-11-14T23:38:05Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"191f45e4117fe940fb1789d761ca0c73","projectId":"","tags":[{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"},{"id":"bda7da089cef0417916d7e03950af340","name":"Dirt Rally","slug":"dirt-rally"},{"id":"da38acfa5fecf65300448f0e5e3df9f2","name":"Car-Cade","slug":"car-cade"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"bfd1ec8875b9ff5807a23c1e5275e668","siteId":"projectable","slug":"my-sim-racing-motion-rig-version-2","title":"My sim racing motion rig version 2","markdown":"I have really enjoyed having a motion simulator platform for sim racing. It's fairly close to real world racing, but costs a LOT less money, and there isn't that risk of serious injury, or death ā˜ ļø\n\nI started down this path almost 3 years ago, and with the Oculus Rift bringing VR in to the picture, I am truly hooked.\n\nVersion 1 of the motion rig was thrown together using 80/20 extrusion that I already had, and it was pieced together without any real planning. One of the biggest drawbacks of version 1 was its inability to easily adjust for other drivers, especially my kids. There were a few other shortcomings: it was uncomfortable, it flexed and squeaked, the rear traction loss wasn't smooth, the rear speakers flopped around like crazy, and so on...\n\n![](/content/images/2017/06/IMG_0349.jpg)\n\nI decided to spend a little while thinking about how to best resolve the big issues, and turned to Fusion360 to design a quick mockup of the main features.\n\n\u003cp align=\"center\"\u003e\n![](/content/images/2017/06/IMG_0607.JPG)\n\u003c/p\u003e\n\nThe new design became the basis of what I ordered from [80/20 Inc](https://8020.net): Extrusion, linear movement components for the sliding top frame, and the hinges for the steering bracket.\n\nOnce the extrusion arrived, I quickly mocked up how everything would fit together and came up with an implementation plan.\n\n![](/content/images/2017/06/IMG_0855.jpg)\n![](/content/images/2017/06/IMG_0856.jpg)\n\nStarting with the lower frame, I came up with a process of thread tapping, drilling, and milling to piece everything together.\n\n![](/content/images/2017/06/IMG_0876.JPG)\n![](/content/images/2017/06/IMG_0877.jpg)\n\nUsing a mill bit in my drill press, I was able to notch out the recesses so that the bolt heads sat flush to the edge of the extrusion.\n\n![](/content/images/2017/06/IMG_0881.jpg)\n![](/content/images/2017/06/IMG_0880.jpg)\n\nThis worked out nicely, although my drill press was a little too loose to provide the most accurate cutting. The drill shaft moved all over the place, leaving some of the recesses a little out of alignment.\n\nNext was building the mid frame joint. The lower and mid frames were attached together using a GM wheel hub that I picked up on eBay for $20 shipped.\n\n![](/content/images/2017/06/IMG_0879.jpg)\n![](/content/images/2017/06/IMG_0886.jpg)\n\nI designed this in Fusion360 and milled it using the CNC that I built.\n\n![](/content/images/2017/06/IMG_0888.JPG)\n![](/content/images/2017/06/IMG_0890.jpg)\n![](/content/images/2017/06/IMG_0891.JPG)\n\nOnce that was done, I was able to thread tap the extrusion for the mid frame and pre-assemble it.\n\n![](/content/images/2017/06/IMG_0892.jpg)\n![](/content/images/2017/06/IMG_0894.jpg)\n\nI then attached this section of the mid frame to the lower frame. I used long threaded bolts so that I could adjust the height that the mid frame sat on the lower frame.\n\n![](/content/images/2017/06/IMG_0895.jpg)\n![](/content/images/2017/06/IMG_0897.jpg)\n![](/content/images/2017/06/IMG_0900.jpg)\n![](/content/images/2017/06/IMG_0902.jpg)\n![](/content/images/2017/06/IMG_0903.jpg)\n\nThe top frame was then mocked up. The top frame sits on linear sliders to allow it to slide back and forward. This was the biggest improvement over version 1.\n\n![](/content/images/2017/06/IMG_0912.jpg)\n![](/content/images/2017/06/IMG_0917.jpg)\n\nThere was a lot of drilling and thread tapping to get all the pieces of the top frame together.\n\n![](/content/images/2017/06/IMG_0920.jpg)\n![](/content/images/2017/06/IMG_0930.jpg)\n![](/content/images/2017/06/IMG_0931.jpg)\n![](/content/images/2017/06/IMG_0936.jpg)\n\nI pieced together a seat mount using 80/20, rather than using the SimXperience DIY seat kit that I had for version 1. I did this so that I could get the seat sitting lower in the frame.\n\n![](/content/images/2017/06/IMG_0941.jpg)\n![](/content/images/2017/06/IMG_0946.jpg)\n\nI found a great universal joint on eBay for $30. With this wing style U-Joint, I had a lot more flexibility with how I mounted things. I had to make a quick and dirty jig to get the hole spacing correct as the holes ended up being right along the edge of an extrusion.\n\n![](/content/images/2017/06/IMG_0944.jpg)\n![](/content/images/2017/06/IMG_0947.jpg)\n![](/content/images/2017/06/IMG_0949.jpg)\n\nI also had to notch out part of the extrusion on the mid frame to allow the U-Joint bolts to sit down further at the extreme angles.\n\n![](/content/images/2017/06/IMG_0950.jpg)\n![](/content/images/2017/06/IMG_0951.jpg)\n![](/content/images/2017/06/IMG_0952.jpg)\n![](/content/images/2017/06/IMG_0953.jpg)\n\nWith the seat mounted, I then focused on the rear rollers for the traction loss mechanism. These rollers ultimately set the height of the mid frame from the lower frame. I designed the brackets in Fusion360 and milled them on my CNC.\n\n![](/content/images/2017/06/IMG_0988.jpg)\n\nI used track rollers that I found on eBay. They were called LR200NPPU Track Roller Double Row Bearing Sealed 10x32x9 Track Bearings 18165. I got 4 for $20.\n\n![](/content/images/2017/06/IMG_0986.jpg)\n![](/content/images/2017/06/IMG_0992.jpg)\n![](/content/images/2017/06/IMG_0993.jpg)\n![](/content/images/2017/06/IMG_0994.jpg)\n\nI then mounted them on the cross member of the mid frame.\n\n![](/content/images/2017/06/IMG_0995.jpg)\n![](/content/images/2017/06/IMG_0996.jpg)\n![](/content/images/2017/06/IMG_0997.jpg)\n\nWith the mid frame leveled, I went back to the seat to mount the actuator mount bracket. This was tricky. I had to notch and drill at an angle in the extrusion (98 degrees).\n\n![](/content/images/2017/06/IMG_1007.jpg)\n\nI then designed and fabricated some side support brackets to help relieve the 3 bolts that went into the base extrusion on the seat.\n\n![](/content/images/2017/06/IMG_1011.jpg)\n![](/content/images/2017/06/IMG_1012.jpg)\n![](/content/images/2017/06/IMG_1013.jpg)\n\nI had to design and fabricate end caps for the extrusion that would allow me to thread tap for the actuators. This was the thickest aluminum stock that I had milled on my CNC at the time. Everything went ok-ish... Mid job the x-axis coupler came loose and the CNC started to dig into the piece. I was able to stop it and recover the job without any major damage.\n\n![](/content/images/2017/06/IMG_1015.jpg)\n![](/content/images/2017/06/IMG_1016.jpg)\n![](/content/images/2017/06/IMG_1020.jpg)\n![](/content/images/2017/06/IMG_1023.jpg)\n![](/content/images/2017/06/IMG_1027.jpg)\n![](/content/images/2017/06/IMG_1028.jpg)\n![](/content/images/2017/06/IMG_1029.jpg)\n![](/content/images/2017/06/IMG_1032.jpg)\n![](/content/images/2017/06/IMG_1033.jpg)\n![](/content/images/2017/06/IMG_1034.jpg)\n![](/content/images/2017/06/IMG_1035.jpg)\n\nThe rear traction loss actuator needed a pair of brackets. Again, designed in Fusion360, then milled on my CNC.\n\n\u003cp align=\"center\"\u003e\n![](/content/images/2017/06/IMG_1044.JPG)\n\u003c/p\u003e\n\n![](/content/images/2017/06/IMG_1049.jpg)\n![](/content/images/2017/06/IMG_1046.jpg)\n![](/content/images/2017/06/IMG_1051.jpg)\n![](/content/images/2017/06/IMG_1052.jpg)\n![](/content/images/2017/06/IMG_1053.jpg)\n\nI marked and drilled out the mounting plate for the steering wheel. This was just a piece of stock that I purchased from [80/20 Inc](https://8020.net).\n\n![](/content/images/2017/06/IMG_1037.jpg)\n\nThen designed and milled the brackets for the steering height adjustment.\n\n![](/content/images/2017/06/IMG_1055.jpg)\n![](/content/images/2017/06/IMG_1056.jpg)\n![](/content/images/2017/06/IMG_1060.jpg)\n![](/content/images/2017/06/IMG_1061.jpg)\n\nMounting the shifter and handbrake was pretty straight forward. I was able to use 80/20 components for the shifter and I re-used the version 1 handbrake mount with slight modification.\n\n![](/content/images/2017/06/IMG_1075.jpg)\n![](/content/images/2017/06/IMG_1076.jpg)\n![](/content/images/2017/06/IMG_1077.jpg)\n![](/content/images/2017/06/IMG_1079.jpg)\n\nThe transducers mounted directly using 80/20 components.\n\n![](/content/images/2017/06/IMG_1080.jpg)\n![](/content/images/2017/06/IMG_1081.jpg)\n![](/content/images/2017/06/IMG_1082.jpg)\n![](/content/images/2017/06/IMG_1083.jpg)\n\nThe final finishing parts came in from [80/20 Inc](https://8020.net): some HDPE for the backend to roll on, plastic end caps, and cable management mounts. I had to make a few minor adjustments to things, but in the end it all came together nicely!\n\n![](/content/images/2017/06/IMG_1135.jpg)\n![](/content/images/2017/06/IMG_1136-1.jpg)\n![](/content/images/2017/06/IMG_1137.jpg)\n![](/content/images/2017/06/IMG_1138.jpg)\n\n\nHere is the first video of the new rig in action. This is me playing Assetto Corsa in VR.\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/-HftO5CsJCQ\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e\n\n\n----\n\n#### Update 6/25/2017: 4 point racing harness.\n\n![](/content/images/2017/06/IMG_1243.jpg)\n\nI decided that I needed a racing harness to add to the realism in VR. The harness is mounted to the mid frame with some spring tensioning. When you brake, the seat moves forward, but the harness stays in place, so you feel as if you are being held back by the harness, as you would in a real car. Its a really great experience.\n\n![](/content/images/2017/06/IMG_1244.jpg)\n![](/content/images/2017/06/IMG_1247.jpg)\n\nI CNCed a small bracket to mount the springs to the 80/20. The other side of the springs went on to the harness rear mounts, and the harness side mounts went directly on to the seat side brackets.\n\n![](/content/images/2017/06/IMG_1246.jpg)","html":"\u003cp\u003eI have really enjoyed having a motion simulator platform for sim racing. It\u0026#39;s fairly close to real world racing, but costs a LOT less money, and there isn\u0026#39;t that risk of serious injury, or death ā˜ ļø\u003c/p\u003e\n\u003cp\u003eI started down this path almost 3 years ago, and with the Oculus Rift bringing VR in to the picture, I am truly hooked.\u003c/p\u003e\n\u003cp\u003eVersion 1 of the motion rig was thrown together using 80/20 extrusion that I already had, and it was pieced together without any real planning. One of the biggest drawbacks of version 1 was its inability to easily adjust for other drivers, especially my kids. There were a few other shortcomings: it was uncomfortable, it flexed and squeaked, the rear traction loss wasn\u0026#39;t smooth, the rear speakers flopped around like crazy, and so on...\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0349.jpg\" alt=\"\"\u003e\n\u003cp\u003eI decided to spend a little while thinking about how to best resolve the big issues, and turned to Fusion360 to design a quick mockup of the main features.\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0607.JPG\" alt=\"\"\u003e\n\u003c/p\u003e\n\u003cp\u003eThe new design became the basis of what I ordered from \u003ca href=\"https://8020.net\" rel=\"nofollow\"\u003e80/20 Inc\u003c/a\u003e: Extrusion, linear movement components for the sliding top frame, and the hinges for the steering bracket.\u003c/p\u003e\n\u003cp\u003eOnce the extrusion arrived, I quickly mocked up how everything would fit together and came up with an implementation plan.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0855.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0856.jpg\" alt=\"\"\u003e\n\u003cp\u003eStarting with the lower frame, I came up with a process of thread tapping, drilling, and milling to piece everything together.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0876.JPG\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0877.jpg\" alt=\"\"\u003e\n\u003cp\u003eUsing a mill bit in my drill press, I was able to notch out the recesses so that the bolt heads sat flush to the edge of the extrusion.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0881.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0880.jpg\" alt=\"\"\u003e\n\u003cp\u003eThis worked out nicely, although my drill press was a little too loose to provide the most accurate cutting. The drill shaft moved all over the place, leaving some of the recesses a little out of alignment.\u003c/p\u003e\n\u003cp\u003eNext was building the mid frame joint. The lower and mid frames were attached together using a GM wheel hub that I picked up on eBay for $20 shipped.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0879.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0886.jpg\" alt=\"\"\u003e\n\u003cp\u003eI designed this in Fusion360 and milled it using the CNC that I built.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0888.JPG\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0890.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0891.JPG\" alt=\"\"\u003e\n\u003cp\u003eOnce that was done, I was able to thread tap the extrusion for the mid frame and pre-assemble it.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0892.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0894.jpg\" alt=\"\"\u003e\n\u003cp\u003eI then attached this section of the mid frame to the lower frame. I used long threaded bolts so that I could adjust the height that the mid frame sat on the lower frame.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0895.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0897.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0900.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0902.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0903.jpg\" alt=\"\"\u003e\n\u003cp\u003eThe top frame was then mocked up. The top frame sits on linear sliders to allow it to slide back and forward. This was the biggest improvement over version 1.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0912.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0917.jpg\" alt=\"\"\u003e\n\u003cp\u003eThere was a lot of drilling and thread tapping to get all the pieces of the top frame together.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0920.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0930.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0931.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0936.jpg\" alt=\"\"\u003e\n\u003cp\u003eI pieced together a seat mount using 80/20, rather than using the SimXperience DIY seat kit that I had for version 1. I did this so that I could get the seat sitting lower in the frame.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0941.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0946.jpg\" alt=\"\"\u003e\n\u003cp\u003eI found a great universal joint on eBay for $30. With this wing style U-Joint, I had a lot more flexibility with how I mounted things. I had to make a quick and dirty jig to get the hole spacing correct as the holes ended up being right along the edge of an extrusion.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0944.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0947.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0949.jpg\" alt=\"\"\u003e\n\u003cp\u003eI also had to notch out part of the extrusion on the mid frame to allow the U-Joint bolts to sit down further at the extreme angles.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0950.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0951.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0952.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0953.jpg\" alt=\"\"\u003e\n\u003cp\u003eWith the seat mounted, I then focused on the rear rollers for the traction loss mechanism. These rollers ultimately set the height of the mid frame from the lower frame. I designed the brackets in Fusion360 and milled them on my CNC.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0988.jpg\" alt=\"\"\u003e\n\u003cp\u003eI used track rollers that I found on eBay. They were called LR200NPPU Track Roller Double Row Bearing Sealed 10x32x9 Track Bearings 18165. I got 4 for $20.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0986.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0992.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0993.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0994.jpg\" alt=\"\"\u003e\n\u003cp\u003eI then mounted them on the cross member of the mid frame.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0995.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0996.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_0997.jpg\" alt=\"\"\u003e\n\u003cp\u003eWith the mid frame leveled, I went back to the seat to mount the actuator mount bracket. This was tricky. I had to notch and drill at an angle in the extrusion (98 degrees).\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1007.jpg\" alt=\"\"\u003e\n\u003cp\u003eI then designed and fabricated some side support brackets to help relieve the 3 bolts that went into the base extrusion on the seat.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1011.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1012.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1013.jpg\" alt=\"\"\u003e\n\u003cp\u003eI had to design and fabricate end caps for the extrusion that would allow me to thread tap for the actuators. This was the thickest aluminum stock that I had milled on my CNC at the time. Everything went ok-ish... Mid job the x-axis coupler came loose and the CNC started to dig into the piece. I was able to stop it and recover the job without any major damage.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1015.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1016.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1020.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1023.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1027.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1028.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1029.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1032.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1033.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1034.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1035.jpg\" alt=\"\"\u003e\n\u003cp\u003eThe rear traction loss actuator needed a pair of brackets. Again, designed in Fusion360, then milled on my CNC.\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1044.JPG\" alt=\"\"\u003e\n\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1049.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1046.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1051.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1052.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1053.jpg\" alt=\"\"\u003e\n\u003cp\u003eI marked and drilled out the mounting plate for the steering wheel. This was just a piece of stock that I purchased from \u003ca href=\"https://8020.net\" rel=\"nofollow\"\u003e80/20 Inc\u003c/a\u003e.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1037.jpg\" alt=\"\"\u003e\n\u003cp\u003eThen designed and milled the brackets for the steering height adjustment.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1055.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1056.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1060.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1061.jpg\" alt=\"\"\u003e\n\u003cp\u003eMounting the shifter and handbrake was pretty straight forward. I was able to use 80/20 components for the shifter and I re-used the version 1 handbrake mount with slight modification.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1075.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1076.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1077.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1079.jpg\" alt=\"\"\u003e\n\u003cp\u003eThe transducers mounted directly using 80/20 components.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1080.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1081.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1082.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1083.jpg\" alt=\"\"\u003e\n\u003cp\u003eThe final finishing parts came in from \u003ca href=\"https://8020.net\" rel=\"nofollow\"\u003e80/20 Inc\u003c/a\u003e: some HDPE for the backend to roll on, plastic end caps, and cable management mounts. I had to make a few minor adjustments to things, but in the end it all came together nicely!\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1135.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1136-1.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1137.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1138.jpg\" alt=\"\"\u003e\n\u003cp\u003eHere is the first video of the new rig in action. This is me playing Assetto Corsa in VR.\u003c/p\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/-HftO5CsJCQ\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e\n\u003chr\u003e\n\u003ch4\u003eUpdate 6/25/2017: 4 point racing harness.\u003c/h4\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1243.jpg\" alt=\"\"\u003e\n\u003cp\u003eI decided that I needed a racing harness to add to the realism in VR. The harness is mounted to the mid frame with some spring tensioning. When you brake, the seat moves forward, but the harness stays in place, so you feel as if you are being held back by the harness, as you would in a real car. Its a really great experience.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1244.jpg\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1247.jpg\" alt=\"\"\u003e\n\u003cp\u003eI CNCed a small bracket to mount the springs to the 80/20. The other side of the springs went on to the harness rear mounts, and the harness side mounts went directly on to the seat side brackets.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/06/IMG_1246.jpg\" alt=\"\"\u003e","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2017-06-19T17:18:00Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"11d29d0c27b5c5d2beab0028e2225574","projectId":"","tags":[{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"},{"id":"9c4230a56ffd914aade79798824d9d23","name":"SimXperience","slug":"simxperience"},{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"2a3f03a7e12b72da604fe14c788b2d6a","name":"Oculus Rift","slug":"oculus-rift"},{"id":"928d2c45771da339c0d53b265eb1000f","name":"Assetto Corsa","slug":"assetto-corsa"},{"id":"6c984eeb13d39eab0477f9c4ac9ae137","name":"Fanatec","slug":"fanatec"},{"id":"6c42680dd910bc849c96e14d4af5b659","name":"Transducer","slug":"transducer"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"8060d348c89d6a36c962a8c289b54bab","siteId":"projectable","slug":"entry-in-to-vr-sim-racing","title":"Entry in to VR Sim Racing","markdown":"I am now starting to explore VR Sim Racing with an Oculus Rift! I went with the Rift over the HTC Vive purely out of native support in the games I play.\n\nAfter much headache in upgrading from Windows 7 to Windows 10, getting the Rift working on my system took quite a lot of messing with the sensors on different USB ports. This was a rather frustrating experience, as one of the two sensors would keep going in to error state, but it wasn't obvious as to which sensor that was, so I kept having to unplug both. \n\n![](/content/images/2017/03/IMG_0374.JPG)\n\nI mounted the sensors above my speakers on the front wall, and ran 15ft active USB extensions for each sensor. \n\n![](/content/images/2017/03/IMG_0375-1.JPG)\n![](/content/images/2017/03/IMG_0376.JPG)\n\nEach sensor is connected to a different USB port group directly on the motherboard. I found that the ASMedia 3.0 ports did not work at all for any of the Rift components.\n\nI eventually got it fairly stable, one of the sensors will occasionally error out with a very unhelpful error message. But it is not a frequent thing.\n\n![](/content/images/2017/03/IMG_0377-1.JPG)\n\nSo far I have only played Assetto Corsa in VR. Its amazingly immersive. Wearing the Rift headset kinda feels like wearing a helmet, and the limited FOV plays in to that helmet feel, making it feel really natural. Being seated also helps with the immersion, you don't have weird room scale issues to deal with.\n\nMy wife attempted driving in VR, she tapped out in less than 2 minutes... She got really nauseous really quickly. I on the other-hand, having the DK1 back in the day, could easily wear the CV1 all day long without any problems.\n\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/qby0-3SSgtc\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e","html":"\u003cp\u003eI am now starting to explore VR Sim Racing with an Oculus Rift! I went with the Rift over the HTC Vive purely out of native support in the games I play.\u003c/p\u003e\n\u003cp\u003eAfter much headache in upgrading from Windows 7 to Windows 10, getting the Rift working on my system took quite a lot of messing with the sensors on different USB ports. This was a rather frustrating experience, as one of the two sensors would keep going in to error state, but it wasn\u0026#39;t obvious as to which sensor that was, so I kept having to unplug both.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/03/IMG_0374.JPG\" alt=\"\"\u003e\n\u003cp\u003eI mounted the sensors above my speakers on the front wall, and ran 15ft active USB extensions for each sensor.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/03/IMG_0375-1.JPG\" alt=\"\"\u003e\n\u003cimg src=\"/content/images/2017/03/IMG_0376.JPG\" alt=\"\"\u003e\n\u003cp\u003eEach sensor is connected to a different USB port group directly on the motherboard. I found that the ASMedia 3.0 ports did not work at all for any of the Rift components.\u003c/p\u003e\n\u003cp\u003eI eventually got it fairly stable, one of the sensors will occasionally error out with a very unhelpful error message. But it is not a frequent thing.\u003c/p\u003e\n\u003cimg src=\"/content/images/2017/03/IMG_0377-1.JPG\" alt=\"\"\u003e\n\u003cp\u003eSo far I have only played Assetto Corsa in VR. Its amazingly immersive. Wearing the Rift headset kinda feels like wearing a helmet, and the limited FOV plays in to that helmet feel, making it feel really natural. Being seated also helps with the immersion, you don\u0026#39;t have weird room scale issues to deal with.\u003c/p\u003e\n\u003cp\u003eMy wife attempted driving in VR, she tapped out in less than 2 minutes... She got really nauseous really quickly. I on the other-hand, having the DK1 back in the day, could easily wear the CV1 all day long without any problems.\u003c/p\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/qby0-3SSgtc\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2017-03-31T14:24:39Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"613df49fc3666008f399f82be61dc91c","projectId":"","tags":[{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"},{"id":"9c4230a56ffd914aade79798824d9d23","name":"SimXperience","slug":"simxperience"},{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"2a3f03a7e12b72da604fe14c788b2d6a","name":"Oculus Rift","slug":"oculus-rift"},{"id":"928d2c45771da339c0d53b265eb1000f","name":"Assetto Corsa","slug":"assetto-corsa"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"ab2ca5d8401683d409442036006ebe55","siteId":"projectable","slug":"gaming-rig-multi-camera-test-i-got-myself-a-new","title":"Multi camera test","markdown":"####Gaming Rig Update\n\nI got myself a new gopro and head mount, and I have been playing around with a better way to take videos.\n\n\u003ciframe width=\"500\" height=\"281\" id=\"youtube_iframe\" src=\"https://www.youtube.com/embed/A1zzKLSJf2o?feature=oembed\u0026amp;enablejsapi=1\u0026amp;origin=http://safe.txmblr.com\u0026amp;wmode=opaque\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e","html":"\u003ch4\u003eGaming Rig Update\u003c/h4\u003e\n\u003cp\u003eI got myself a new gopro and head mount, and I have been playing around with a better way to take videos.\u003c/p\u003e\n\u003ciframe width=\"500\" height=\"281\" id=\"youtube_iframe\" src=\"https://www.youtube.com/embed/A1zzKLSJf2o?feature=oembed\u0026amp;enablejsapi=1\u0026amp;origin=http://safe.txmblr.com\u0026amp;wmode=opaque\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2016-06-06T14:49:17Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"","projectId":"","tags":[{"id":"9c4230a56ffd914aade79798824d9d23","name":"SimXperience","slug":"simxperience"},{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"c33f00d0f4aaed2a66175fdd9743c8f8","siteId":"projectable","slug":"gaming-rig-pedal-location-tweak-the-location-of","title":"Pedal location tweak","markdown":"####Gaming Rig Update\n\nThe location of the pedals was never quite right, with the steering wheel in a comfortable location, lots of clutch use would leave you with a sore ankle.\n\nTo fix this I moved the pedal-set back a notch and lifted it up at the front, this adds back a little of the natural angle that the pedals have, and doesnt force you to bend your ankle as much when not depressing the clutch.\n\n\u003cimg src=\"http://66.media.tumblr.com/ef18c46c87c8d197370ea4645762d900/tumblr_o5ogjsu6w51rgpsuzo1_1280.jpg\"\u003e\n\n\u003cimg src=\"http://66.media.tumblr.com/ef1512f1a88e2c95e5ee7f8cc6431588/tumblr_o5ogjsu6w51rgpsuzo2_1280.jpg\"\u003e","html":"\u003ch4\u003eGaming Rig Update\u003c/h4\u003e\n\u003cp\u003eThe location of the pedals was never quite right, with the steering wheel in a comfortable location, lots of clutch use would leave you with a sore ankle.\u003c/p\u003e\n\u003cp\u003eTo fix this I moved the pedal-set back a notch and lifted it up at the front, this adds back a little of the natural angle that the pedals have, and doesnt force you to bend your ankle as much when not depressing the clutch.\u003c/p\u003e\n\u003cimg src=\"http://66.media.tumblr.com/ef18c46c87c8d197370ea4645762d900/tumblr_o5ogjsu6w51rgpsuzo1_1280.jpg\"\u003e\n\u003cimg src=\"http://66.media.tumblr.com/ef1512f1a88e2c95e5ee7f8cc6431588/tumblr_o5ogjsu6w51rgpsuzo2_1280.jpg\"\u003e","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2016-04-15T13:38:16Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"481c049ea834984b42a21ab914719b2e","projectId":"","tags":[{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"6c984eeb13d39eab0477f9c4ac9ae137","name":"Fanatec","slug":"fanatec"},{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"420041ca46cdff0674da834978e2b73b","siteId":"projectable","slug":"mysimrigcom-signup-account-management-and","title":"mysimrig.com Signup / account management","markdown":"#####\u003ca href=\"https://mysimrig.com\"\u003emysimrig.com\u003c/a\u003e Update\n\nSignup / account management and public profiles are now working!\n\nGive it a look, give it a goĀ \u003ca href=\"https://mysimrig.com/owners/dchote\"\u003ehttps://mysimrig.com/owners/dchote\u003c/a\u003e\u003c/p\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/50afe1bd7f8b0b0a742a6c873358defc/tumblr_o4mhuu9I6p1rgpsuzo2_1280.png\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://67.media.tumblr.com/3b70a58e682edd23eb0810e86825e8a0/tumblr_o4mhuu9I6p1rgpsuzo3_1280.png\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://67.media.tumblr.com/04d101d2155a58c82c04e376fb60deb9/tumblr_o4mhuu9I6p1rgpsuzo1_1280.png\"\u003e","html":"\u003ch5\u003e\u003ca href=\"https://mysimrig.com\" rel=\"nofollow\"\u003emysimrig.com\u003c/a\u003e Update\u003c/h5\u003e\n\u003cp\u003eSignup / account management and public profiles are now working!\u003c/p\u003e\n\u003cp\u003eGive it a look, give it a goĀ \u003ca href=\"https://mysimrig.com/owners/dchote\" rel=\"nofollow\"\u003e\u003ca href=\"https://mysimrig.com/owners/dchote\" rel=\"nofollow\"\u003ehttps://mysimrig.com/owners/dchote\u003c/a\u003e\u003c/a\u003e\u003c/p\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/50afe1bd7f8b0b0a742a6c873358defc/tumblr_o4mhuu9I6p1rgpsuzo2_1280.png\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://67.media.tumblr.com/3b70a58e682edd23eb0810e86825e8a0/tumblr_o4mhuu9I6p1rgpsuzo3_1280.png\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://67.media.tumblr.com/04d101d2155a58c82c04e376fb60deb9/tumblr_o4mhuu9I6p1rgpsuzo1_1280.png\"\u003e\u003c/p\u003e\n","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2016-03-26T01:37:42Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"","projectId":"","tags":[{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"},{"id":"f1000a394ff5cf4e98ea3667e871af4e","name":"DIY","slug":"diy"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"2a67517190bbe776567ded49305df48c","siteId":"projectable","slug":"im-building-a-new-sim-racing-community","title":"I'm building a new Sim Racing community!","markdown":"\u003ca href=\"https://mysimrig.com\"\u003emysimrig.com\u003c/a\u003e is a new website to share your Sim Racing/Flight Sim hardware setups with others. Rigs, Build Logs, Guides, and lots of photos","html":"\u003cp\u003e\u003ca href=\"https://mysimrig.com\" rel=\"nofollow\"\u003emysimrig.com\u003c/a\u003e is a new website to share your Sim Racing/Flight Sim hardware setups with others. Rigs, Build Logs, Guides, and lots of photos\u003c/p\u003e\n","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2016-03-25T01:52:41Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"","projectId":"","tags":[{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"},{"id":"f1000a394ff5cf4e98ea3667e871af4e","name":"DIY","slug":"diy"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"57e1bf22f0c5eda3c3ebec8cab204949","siteId":"projectable","slug":"gaming-rig-dirt-rally-its-pretty-damn","title":"Dirt Rally... It's pretty damn immersive!","markdown":"#####Gaming Rig Update\n\n\u003ciframe width=\"500\" height=\"281\" id=\"youtube_iframe\" src=\"https://www.youtube.com/embed/hWPPx4FxQqk?feature=oembed\u0026amp;enablejsapi=1\u0026amp;origin=http://safe.txmblr.com\u0026amp;wmode=opaque\" frameborder=\"0\" allowfullscreen\u003e\u003c/iframe\u003e","html":"\u003ch5\u003eGaming Rig Update\u003c/h5\u003e\n\u003ciframe width=\"500\" height=\"281\" id=\"youtube_iframe\" src=\"https://www.youtube.com/embed/hWPPx4FxQqk?feature=oembed\u0026amp;enablejsapi=1\u0026amp;origin=http://safe.txmblr.com\u0026amp;wmode=opaque\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c/iframe\u003e","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2016-02-11T03:32:14Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"","projectId":"","tags":[{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"bda7da089cef0417916d7e03950af340","name":"Dirt Rally","slug":"dirt-rally"},{"id":"9c4230a56ffd914aade79798824d9d23","name":"SimXperience","slug":"simxperience"},{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"},{"id":"8f98ed9e19d05d09fd39dc583f2f438d","siteId":"projectable","slug":"gaming-rig-speaker-upgrade-part-3-follow-up","title":"Gaming Rig - Speaker Upgrade (part 3)","markdown":"\u003cp\u003e\u003cp\u003e\u003cb\u003eGaming Rig - Speaker Upgrade (part 3)\u003c/b\u003e\u003c/p\u003e\u003cp\u003eFollow up from my prior posts:Ā \u003ca href=\"http://projectable.me/post/137684124761/gaming-rig-speaker-upgrade-part-2-followup\"\u003ehttp://projectable.me/post/137684124761/gaming-rig-speaker-upgrade-part-2-followup\u003c/a\u003eĀ andĀ \u003ca href=\"http://projectable.me/post/136896495676/gaming-rig-speaker-upgrade-part-1-so-as-i\"\u003ehttp://projectable.me/post/136896495676/gaming-rig-speaker-upgrade-part-1-so-as-i\u003c/a\u003e\u003c/p\u003e\u003cp\u003eFinally found a matching center channel on eBay and got it installed! Ā It is a Paradigm Cinema CC v.3, got it for $75 (not a steal, but not terrible). Ā It came in fair condition, with a bit of cleaning it is totally fine.Ā \u003c/p\u003e\u003cp\u003eAudibly these things are amazing, and the Z906 is doing a very good driving them, no ratable distortion or peaking. Ā I spent some time in windows tweaking the EQ for the soundcard to get the full range out of these things, it was a little flat compared to what it could be.\u003c/p\u003e\u003cp\u003eOverall I am really happy I spent the time and money to do this, it is a worthy upgrade, and these speakers will be great if I ever decide to drop in an actual receiver and separate sub.\u003c/p\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/4d81df78216148325d3692481faa2fe6/tumblr_o22vm3Q4FK1rgpsuzo1_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://67.media.tumblr.com/a1c9059bc8ea153659fa36afad74b4dd/tumblr_o22vm3Q4FK1rgpsuzo2_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://65.media.tumblr.com/1ca7a7de8f88ea0989fc4fffd6016894/tumblr_o22vm3Q4FK1rgpsuzo3_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/c1d9db5c3b4f8ce724f6aaa6ab6c0f4d/tumblr_o22vm3Q4FK1rgpsuzo4_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/262f988b86c816e9d257819021df6f77/tumblr_o22vm3Q4FK1rgpsuzo5_1280.jpg\"\u003e","html":"\u003cp\u003e\u003cp\u003e\u003cb\u003eGaming Rig - Speaker Upgrade (part 3)\u003c/b\u003e\u003c/p\u003e\u003cp\u003eFollow up from my prior posts:Ā \u003ca href=\"http://projectable.me/post/137684124761/gaming-rig-speaker-upgrade-part-2-followup\" rel=\"nofollow\"\u003ehttp://projectable.me/post/137684124761/gaming-rig-speaker-upgrade-part-2-followup\u003c/a\u003eĀ andĀ \u003ca href=\"http://projectable.me/post/136896495676/gaming-rig-speaker-upgrade-part-1-so-as-i\" rel=\"nofollow\"\u003ehttp://projectable.me/post/136896495676/gaming-rig-speaker-upgrade-part-1-so-as-i\u003c/a\u003e\u003c/p\u003e\u003cp\u003eFinally found a matching center channel on eBay and got it installed! Ā It is a Paradigm Cinema CC v.3, got it for $75 (not a steal, but not terrible). Ā It came in fair condition, with a bit of cleaning it is totally fine.Ā \u003c/p\u003e\u003cp\u003eAudibly these things are amazing, and the Z906 is doing a very good driving them, no ratable distortion or peaking. Ā I spent some time in windows tweaking the EQ for the soundcard to get the full range out of these things, it was a little flat compared to what it could be.\u003c/p\u003e\u003cp\u003eOverall I am really happy I spent the time and money to do this, it is a worthy upgrade, and these speakers will be great if I ever decide to drop in an actual receiver and separate sub.\u003c/p\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/4d81df78216148325d3692481faa2fe6/tumblr_o22vm3Q4FK1rgpsuzo1_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://67.media.tumblr.com/a1c9059bc8ea153659fa36afad74b4dd/tumblr_o22vm3Q4FK1rgpsuzo2_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://65.media.tumblr.com/1ca7a7de8f88ea0989fc4fffd6016894/tumblr_o22vm3Q4FK1rgpsuzo3_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/c1d9db5c3b4f8ce724f6aaa6ab6c0f4d/tumblr_o22vm3Q4FK1rgpsuzo4_1280.jpg\"\u003e\u003cp\u003e\u003c/p\u003e\u003cimg src=\"http://66.media.tumblr.com/262f988b86c816e9d257819021df6f77/tumblr_o22vm3Q4FK1rgpsuzo5_1280.jpg\"\u003e","excerpt":"","metaTitle":"","metaDescription":"","status":"published","featured":false,"publishedAt":"2016-02-05T14:15:39Z","authorId":"190160de54f2192bd5b8734ec8808086","authorName":"Daniel Chote","authorSlug":"daniel","heroMediaId":"","projectId":"","tags":[{"id":"ab4bc19e35909615ae7bc6a344a2b50a","name":"Motion Simulator","slug":"motion-simulator"},{"id":"a04d1ca06a99a85d98d1f46101ba5a4f","name":"Paradigm","slug":"paradigm"},{"id":"ecaaace3f367d1a9865ae0933d53d715","name":"Sim Racing","slug":"sim-racing"}],"createdAt":"2026-10-18T13:16:27Z","updatedAt":"2026-10-18T13:16:27Z"}],"site":{"id":"projectable","theme":"projectable","title":"Daniel Chote's Project Blog","description":"Software Development, Hardware Hacking, Sim Racing, Multirotors and Robots!","timezone":"America/New_York","postsPerPage":10,"logoMediaId":"21557257b3f2ecc4b3fa875b808097a7","coverMediaId":"25f1417193daeb2af73861aaa0dd17fd","copyright":"Ā© Daniel Chote","twitterUrl":"https://twitter.com/dchote","linkedinUrl":"https://www.linkedin.com/in/dchote","googleTagId":"G-07GJBQVM38","hosts":[{"host":"new.projectable.me","canonical":false},{"host":"projectable.me","canonical":true},{"host":"www.projectable.me","canonical":false}]},"tag":{"name":"Sim Racing","slug":"sim-racing"},"tagId":"ecaaace3f367d1a9865ae0933d53d715","total":21}